Graphics and Game Gems Database

Book List Article Search Author Search
GPU Pro 3
Edited by Wolfgang Engel
A K Peters, 2012
ISBN 978-1-43988-782-0

Contents

Vertex Shader Tessellation
Holger Grün
Pages 3–12
Real-Time Deformable Terrain Rendering with DirectX 11
Egor Yusov
Pages 13–39
Optimized Stadium Crowd Rendering
Alan Chambers
Pages 41–69
Geometric Antialiasing Methods
Emil Persson
Pages 71–87
Practical Elliptical Texture Filtering on the GPU
Pavlos Mavridis, Georgios Papaioannou
Pages 91–104
An Approximation to the Chapman Grazing-Incidence Function for Atmospheric Scattering
Christian Schüler
Pages 105–118
Volumetric Real-Time Water and Foam Rendering
Daniel Scherzer, Florian Bagar, Oliver Mattausch
Pages 119–131
CryENGINE 3: Three Years of Work in Review
Tiago Sousa, Nickolay Kasyan, Nicolas Schulz
Pages 133–168
Inexpensive Antialiasing of Simple Objects
Mikkel Gjøl, Mark Gjøl
Pages 169–178
Ray-Traced Approximate Reflections Using a Grid of Oriented Splats
Holger Grün
Pages 181–190
Screen-Space Bent Cones: A Practical Approach
Oliver Klehm, Tobias Ritschel, Elmar Eisemann, Hans-Peter Seidel
Pages 191–207
Real-Time Near-Field Global Illumination Based on a Voxel Model
Sinje Thiedemann, Niklas Henrich, Thorsten Grosch, Stefan Müller
Pages 209–229
Efficient Online Visibility for Shadow Maps
Oliver Mattausch, Jiri Bittner, Ari Silvennoinen, Daniel Scherzer, Michael Wimmer
Pages 233–242
Depth Rejected Gobo Shadows
John White
Pages 243–248
Z3 Culling
Pascal Gautron, Jean-Eudes Marvie, Gaël Sourimant
Pages 251–264
A Quaternion-Based Rendering Pipeline
Dzmitry Malyshau
Pages 265–273
Implementing a Directionally Adaptive Edge AA Filter Using DirectX 11
Matthew Johnson
Pages 275–290
Designing a Data-Driven Renderer
Donald Revie
Pages 291–319
Volumetric Transparency with Per-Pixel Fragment Lists
László Szécsi, Pál Barta, Balázs Kovács
Pages 323–335
Practical Binary Surface and Solid Voxelization with Direct3D 11
Michael Schwarz
Pages 337–352
Interactive Ray Tracing Using the Compute Shader in DirectX 11
Arturo García, Francisco Ávila, Sergio Murguía, Leo Reyes
Pages 353–376