Graphics and Game Gems Database
Book List
Article Search
Author Search
Articles by Egor Yusov
Real-Time Deformable Terrain Rendering with DirectX 11
Egor Yusov
GPU Pro 3
, Pages 13–39
High Performance Outdoor Light Scattering Using Epipolar Sampling
Egor Yusov
GPU Pro 5
, Pages 101–126
Real-Time Rendertng of Physically Based Clouds Using Precomputed Scattering
Egor Yusov
GPU Pro 6
, Pages 141–166