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Real-Time Rendertng of Physically Based Clouds Using Precomputed Scattering

Authors:
In book:
GPU Pro 6
Edited by Wolfgang Engel
CRC Press, 2016
ISBN 978-1-4822-6461-6
Pages: 141–166
Citation: Egor Yusov. “Real-Time Rendertng of Physically Based Clouds Using Precomputed Scattering”. In GPU Pro 6, CRC Press, 2016, pp. 141–166.
BibTeX entry: @incollection{ref,
author = {Egor Yusov},
title = {Real-Time Rendertng of Physically Based Clouds Using Precomputed Scattering},
booktitle = {GPU Pro 6},
editor = {Wolfgang Engel},
publisher = {CRC Press},
year = {2016},
pages = {141--166}
}