Real-Time Approximations to Subsurface Scattering
Online link: |
http://http.developer.nvidia.com/GPUGems/gpugems_ch16.html |
Authors: |
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In book: |
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Edited by Randima Fernando Addison-Wesley, 2004 ISBN 0-321-22832-4 |
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Pages: |
263–278 |
Citation: |
Simon Green. “Real-Time Approximations to Subsurface Scattering”. In GPU Gems, Addison-Wesley, 2004, pp. 263–278. |
BibTeX entry: |
@incollection{ref,
author = {Simon Green}, title = {Real-Time Approximations to Subsurface Scattering}, booktitle = {GPU Gems}, editor = {Randima Fernando}, publisher = {Addison-Wesley}, year = {2004}, pages = {263--278} } |
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