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Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer

Authors:
In book:
OpenGL Insights
Edited by Patrick Cozzi and Christophe Riccio
CRC Press, 2012
ISBN 978-1-4398-9376-0
Pages: 303–318
Citation: Cyril Crassin and Simon Green. “Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer”. In OpenGL Insights, CRC Press, 2012, pp. 303–318.
BibTeX entry: @incollection{ref,
author = {Cyril Crassin and Simon Green},
title = {Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer},
booktitle = {OpenGL Insights},
editor = {Patrick Cozzi and Christophe Riccio},
publisher = {CRC Press},
year = {2012},
pages = {303--318}
}