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Articles by Greg Snook
Simplified 3D Movement and Pathfinding Using Navigation Meshes
Greg Snook
Game Programming Gems
, Pages 288–304
Simplified Terrain Using Interlocking Tiles
Greg Snook
Game Programming Gems 2
, Pages 377–383
3D Tricks for Isometic Engines
Greg Snook
Game Programming Gems 3
, Pages 417–423