Using the STL in Game Programming
Authors: |
|
In book: |
|
Edited by Mark DeLoura Charles River Media, 2000 ISBN 1-58450-049-2 |
|
Pages: |
41–55 |
Citation: |
James Boer. “Using the STL in Game Programming”. In Game Programming Gems, Charles River Media, 2000, pp. 41–55. |
BibTeX entry: |
@incollection{ref,
author = {James Boer}, title = {Using the STL in Game Programming}, booktitle = {Game Programming Gems}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2000}, pages = {41--55} } |
|