Graphics and Game Gems Database

Book List Article Search Author Search

Leveraging High-Quality Software Rendering Effects in Real-Time Applications

Online link: http://http.developer.nvidia.com/GPUGems/gpugems_ch35.html
Authors:
In book:
GPU Gems
Edited by Randima Fernando
Addison-Wesley, 2004
ISBN 0-321-22832-4
Pages: 581–599
Citation: Alexandre Jean Claude and Marc Stevens. “Leveraging High-Quality Software Rendering Effects in Real-Time Applications”. In GPU Gems, Addison-Wesley, 2004, pp. 581–599.
BibTeX entry: @incollection{ref,
author = {Alexandre Jean Claude and Marc Stevens},
title = {Leveraging High-Quality Software Rendering Effects in Real-Time Applications},
booktitle = {GPU Gems},
editor = {Randima Fernando},
publisher = {Addison-Wesley},
year = {2004},
pages = {581--599}
}