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Design and Implementation of an In-Game Memory Profiler

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 402–408
Citation: Ricky Lung. “Design and Implementation of an In-Game Memory Profiler”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 402–408.
BibTeX entry: @incollection{ref,
author = {Ricky Lung},
title = {Design and Implementation of an In-Game Memory Profiler},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {402--408}
}