Graphics and Game Gems Database

Book List Article Search Author Search

Applying Control Theory to Game AI and Physics

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 264–278
Citation: Brian Pickrell. “Applying Control Theory to Game AI and Physics”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 264–278.
BibTeX entry: @incollection{ref,
author = {Brian Pickrell},
title = {Applying Control Theory to Game AI and Physics},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {264--278}
}