A Pattern-Based Approach to Modular AI for Games
Authors: |
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In book: |
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Edited by Adam Lake Cengage Learning, 2010 ISBN 978-1-58450-702-4 |
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Pages: |
232–243 |
Citation: |
Kevin Dill. “A Pattern-Based Approach to Modular AI for Games”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 232–243. |
BibTeX entry: |
@incollection{ref,
author = {Kevin Dill}, title = {A Pattern-Based Approach to Modular AI for Games}, booktitle = {Game Programming Gems 8}, editor = {Adam Lake}, publisher = {Cengage Learning}, year = {2010}, pages = {232--243} } |
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