AI Level of Detail for Really Large Worlds
Authors: |
|
In book: |
|
Edited by Adam Lake Cengage Learning, 2010 ISBN 978-1-58450-702-4 |
|
Pages: |
213–231 |
Citation: |
Cyril Brom, Tomáš Poch, and Ondřej Šerý. “AI Level of Detail for Really Large Worlds”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 213–231. |
BibTeX entry: |
@incollection{ref,
author = {Cyril Brom and Tomáš Poch and Ondřej Šerý}, title = {AI Level of Detail for Really Large Worlds}, booktitle = {Game Programming Gems 8}, editor = {Adam Lake}, publisher = {Cengage Learning}, year = {2010}, pages = {213--231} } |
|