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AI Level of Detail for Really Large Worlds

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 213–231
Citation: Cyril Brom, Tomáš Poch, and Ondřej Šerý. “AI Level of Detail for Really Large Worlds”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 213–231.
BibTeX entry: @incollection{ref,
author = {Cyril Brom and Tomáš Poch and Ondřej Šerý},
title = {AI Level of Detail for Really Large Worlds},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {213--231}
}