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Practical Animation of Soft Bodies for Game Development: The Pressurized Soft-Body Model

Authors:
In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 435–448
Citation: Maciej Matyka. “Practical Animation of Soft Bodies for Game Development: The Pressurized Soft-Body Model”. In Game Programming Gems 5, Charles River Media, 2005, pp. 435–448.
BibTeX entry: @incollection{ref,
author = {Maciej Matyka},
title = {Practical Animation of Soft Bodies for Game Development: The Pressurized Soft-Body Model},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {435--448}
}