A Spatial and Temporal Coherence Framework for Real-Time Graphics
Authors: |
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In book: |
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Edited by Eric Lengyel A K Peters, 2011 ISBN 978-1-56881-437-7 |
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Pages: |
97–118 |
Citation: |
Michał Drobot. “A Spatial and Temporal Coherence Framework for Real-Time Graphics”. In Game Engine Gems 2, A K Peters, 2011, pp. 97–118. |
BibTeX entry: |
@incollection{ref,
author = {Michał Drobot}, title = {A Spatial and Temporal Coherence Framework for Real-Time Graphics}, booktitle = {Game Engine Gems 2}, editor = {Eric Lengyel}, publisher = {A K Peters}, year = {2011}, pages = {97--118} } |
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