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Context-Sensitive HUDs for Editors

Authors:
In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 5–15
Citation: Adam Martin. “Context-Sensitive HUDs for Editors”. In Game Programming Gems 5, Charles River Media, 2005, pp. 5–15.
BibTeX entry: @incollection{ref,
author = {Adam Martin},
title = {Context-Sensitive HUDs for Editors},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {5--15}
}