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Artificial Neural Networks on Programmable Graphics Hardware

Authors:
In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 373–377
Citation: Thomas Rolfes. “Artificial Neural Networks on Programmable Graphics Hardware”. In Game Programming Gems 4, Charles River Media, 2004, pp. 373–377.
BibTeX entry: @incollection{ref,
author = {Thomas Rolfes},
title = {Artificial Neural Networks on Programmable Graphics Hardware},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {373--377}
}