Graphics and Game Gems Database

Book List Article Search Author Search

Fast Heightfield Normal Calculation

Authors:
In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 344–348
Citation: Jason Shankel. “Fast Heightfield Normal Calculation”. In Game Programming Gems 3, Charles River Media, 2002, pp. 344–348.
BibTeX entry: @incollection{ref,
author = {Jason Shankel},
title = {Fast Heightfield Normal Calculation},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {344--348}
}