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Efficient Morph Target Animation Using OpenGL ES 3.0

Authors:
In book:
GPU Pro 5
Edited by Wolfgang Engel
CRC Press, 2014
ISBN 978-1-4822-0863-4
Pages: 289–295
Citation: James L. Jones. “Efficient Morph Target Animation Using OpenGL ES 3.0”. In GPU Pro 5, CRC Press, 2014, pp. 289–295.
BibTeX entry: @incollection{ref,
author = {James L. Jones},
title = {Efficient Morph Target Animation Using OpenGL ES 3.0},
booktitle = {GPU Pro 5},
editor = {Wolfgang Engel},
publisher = {CRC Press},
year = {2014},
pages = {289--295}
}