Efficient Morph Target Animation Using OpenGL ES 3.0
Authors: |
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In book: |
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Edited by Wolfgang Engel CRC Press, 2014 ISBN 978-1-4822-0863-4 |
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Pages: |
289–295 |
Citation: |
James L. Jones. “Efficient Morph Target Animation Using OpenGL ES 3.0”. In GPU Pro 5, CRC Press, 2014, pp. 289–295. |
BibTeX entry: |
@incollection{ref,
author = {James L. Jones}, title = {Efficient Morph Target Animation Using OpenGL ES 3.0}, booktitle = {GPU Pro 5}, editor = {Wolfgang Engel}, publisher = {CRC Press}, year = {2014}, pages = {289--295} } |
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