Fractal Terrain Generation—Midpoint Displacement
Authors: |
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In book: |
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Edited by Mark DeLoura Charles River Media, 2000 ISBN 1-58450-049-2 |
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Pages: |
503–507 |
Citation: |
Jason Shankel. “Fractal Terrain Generation—Midpoint Displacement”. In Game Programming Gems, Charles River Media, 2000, pp. 503–507. |
BibTeX entry: |
@incollection{ref,
author = {Jason Shankel}, title = {Fractal Terrain Generation—Midpoint Displacement}, booktitle = {Game Programming Gems}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2000}, pages = {503--507} } |
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