Practical, Dynamic Visibility for Games
Authors: |
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In book: |
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Edited by Wolfgang Engel A K Peters, 2011 ISBN 978-1-56881-718-7 |
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Pages: |
329–347 |
Citation: |
Stephen Hill and Daniel Collin. “Practical, Dynamic Visibility for Games”. In GPU Pro 2, A K Peters, 2011, pp. 329–347. |
BibTeX entry: |
@incollection{ref,
author = {Stephen Hill and Daniel Collin}, title = {Practical, Dynamic Visibility for Games}, booktitle = {GPU Pro 2}, editor = {Wolfgang Engel}, publisher = {A K Peters}, year = {2011}, pages = {329--347} } |
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