Graphics and Game Gems Database

Book List Article Search Author Search

Shader-Based Water Effects

Authors:
In book:
GPU Pro 2
Edited by Wolfgang Engel
A K Peters, 2011
ISBN 978-1-56881-718-7
Pages: 307–325
Citation: Joe Davis and Ken Catterall. “Shader-Based Water Effects”. In GPU Pro 2, A K Peters, 2011, pp. 307–325.
BibTeX entry: @incollection{ref,
author = {Joe Davis and Ken Catterall},
title = {Shader-Based Water Effects},
booktitle = {GPU Pro 2},
editor = {Wolfgang Engel},
publisher = {A K Peters},
year = {2011},
pages = {307--325}
}