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Real-Time Realistic Terrain Generation

Authors:
In book:
Game Programming Gems
Edited by Mark DeLoura
Charles River Media, 2000
ISBN 1-58450-049-2
Pages: 484–498
Citation: Guy W. Lecky-Thompson. “Real-Time Realistic Terrain Generation”. In Game Programming Gems, Charles River Media, 2000, pp. 484–498.
BibTeX entry: @incollection{ref,
author = {Guy W. Lecky-Thompson},
title = {Real-Time Realistic Terrain Generation},
booktitle = {Game Programming Gems},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2000},
pages = {484--498}
}