Filling the Gaps—Advanced Animation Using Stitching and Skinning
Authors: |
|
In book: |
|
Edited by Mark DeLoura Charles River Media, 2000 ISBN 1-58450-049-2 |
|
Pages: |
476–483 |
Citation: |
Ryan Woodland. “Filling the Gaps—Advanced Animation Using Stitching and Skinning”. In Game Programming Gems, Charles River Media, 2000, pp. 476–483. |
BibTeX entry: |
@incollection{ref,
author = {Ryan Woodland}, title = {Filling the Gaps—Advanced Animation Using Stitching and Skinning}, booktitle = {Game Programming Gems}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2000}, pages = {476--483} } |
|