Graphics and Game Gems Database

Book List Article Search Author Search

Filling the Gaps—Advanced Animation Using Stitching and Skinning

Authors:
In book:
Game Programming Gems
Edited by Mark DeLoura
Charles River Media, 2000
ISBN 1-58450-049-2
Pages: 476–483
Citation: Ryan Woodland. “Filling the Gaps—Advanced Animation Using Stitching and Skinning”. In Game Programming Gems, Charles River Media, 2000, pp. 476–483.
BibTeX entry: @incollection{ref,
author = {Ryan Woodland},
title = {Filling the Gaps—Advanced Animation Using Stitching and Skinning},
booktitle = {Game Programming Gems},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2000},
pages = {476--483}
}