An Easy-to-Code Smoothing Algorithm for 3D Reconstructed Surfaces
Authors: |
|
In book: |
|
Edited by Jeff Lander Charles River Media, 2003 ISBN 1-58450-299-1 |
|
Pages: |
139–146 |
Citation: |
Oscar Garcia-Panyella. “An Easy-to-Code Smoothing Algorithm for 3D Reconstructed Surfaces”. In Graphics Programming Methods, Charles River Media, 2003, pp. 139–146. |
BibTeX entry: |
@incollection{ref,
author = {Oscar Garcia-Panyella}, title = {An Easy-to-Code Smoothing Algorithm for 3D Reconstructed Surfaces}, booktitle = {Graphics Programming Methods}, editor = {Jeff Lander}, publisher = {Charles River Media}, year = {2003}, pages = {139--146} } |
|