Graphics and Game Gems Database

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Articles by João Lucas Guberman Raza

A More Informative Error Log Generator
João Lucas Guberman Raza, Peter Iliev, Jr.
Game Programming Gems 8, Pages 409–415
Screen-Space Deformable Meshes via CSG with Per-Pixel Linked Lists
João Lucas Guberman Raza, Gustavo Nunes
GPU Pro 5, Pages 233–240
Shared Network Arrays as an Abstraction of Network Code from Game Code Logic
João Lucas Guberman Raza
Game Engine Gems 3, Pages 229–236
Bandwidth-Efficient Procedural Meshes in the GPU via Tessellation
Gustavo Bastos Nunes, João Lucas Guberman Raza
GPU Pro 6, Pages 19–25