Graphics and Game Gems Database

Book List Article Search Author Search

DirectX 10 Blend Shapes: Breaking the Limits

Online link: http://http.developer.nvidia.com/GPUGems3/gpugems3_ch03.html
Authors:
In book:
GPU Gems 3
Edited by Hubert Nguyen
Addison-Wesley, 2008
ISBN 978-0-321-51526-1
Pages: 53–67
Citation: Tristan Lorach. “DirectX 10 Blend Shapes: Breaking the Limits”. In GPU Gems 3, Addison-Wesley, 2008, pp. 53–67.
BibTeX entry: @incollection{ref,
author = {Tristan Lorach},
title = {DirectX 10 Blend Shapes: Breaking the Limits},
booktitle = {GPU Gems 3},
editor = {Hubert Nguyen},
publisher = {Addison-Wesley},
year = {2008},
pages = {53--67}
}