Fast Filter-Width Estimates with Texture Maps
| Online link: | 
http://http.developer.nvidia.com/GPUGems/gpugems_ch25.html |  
| Authors: | 
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| In book: | 
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Edited by Randima Fernando Addison-Wesley, 2004 ISBN 0-321-22832-4  | 
  
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| Pages: | 
417–424 |  
| Citation: | 
Matt Pharr. “Fast Filter-Width Estimates with Texture Maps”. In GPU Gems, Addison-Wesley, 2004, pp. 417–424. |  
| BibTeX entry: | 
@incollection{ref,
 author = {Matt Pharr}, title = {Fast Filter-Width Estimates with Texture Maps}, booktitle = {GPU Gems}, editor = {Randima Fernando}, publisher = {Addison-Wesley}, year = {2004}, pages = {417--424} } |  
 
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