| Applying Control Theory to Game AI and Physics
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|  | Edited by Adam Lake Cengage Learning, 2010 ISBN 978-1-58450-702-4 | 
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 | Pages: | 264–278 | 
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 | Citation: | Brian Pickrell. “Applying Control Theory to Game AI and Physics”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 264–278. | 
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 | BibTeX entry: | @incollection{ref,
 author = {Brian Pickrell}, title = {Applying Control Theory to Game AI and Physics}, booktitle = {Game Programming Gems 8}, editor = {Adam Lake}, publisher = {Cengage Learning}, year = {2010}, pages = {264--278}} | 
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