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Using Projective Space to Improve Precision of Geometric Computations

Authors:
In book:
Game Programming Gems 7
Edited by Scott Jacobs
Charles River Media, 2008
ISBN 978-1-58450-527-3
Pages: 153–164
Citation: Krzysztof Kluczek. “Using Projective Space to Improve Precision of Geometric Computations”. In Game Programming Gems 7, Charles River Media, 2008, pp. 153–164.
BibTeX entry: @incollection{ref,
author = {Krzysztof Kluczek},
title = {Using Projective Space to Improve Precision of Geometric Computations},
booktitle = {Game Programming Gems 7},
editor = {Scott Jacobs},
publisher = {Charles River Media},
year = {2008},
pages = {153--164}
}