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Implementing Practical Planning for Game AI

In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 329–343
Citation: Jamie Cheng and Finnegan Southey. “Implementing Practical Planning for Game AI”. In Game Programming Gems 5, Charles River Media, 2005, pp. 329–343.
BibTeX entry: @incollection{ref,
author = {Jamie Cheng and Finnegan Southey},
title = {Implementing Practical Planning for Game AI},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {329--343}