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ANGLE: Bringing OpenGL ES to the Desktop

In book:
GPU Pro 6
Edited by Wolfgang Engel
CRC Press, 2016
ISBN 978-1-4822-6461-6
Pages: 521–542
Citation: Shannon Woods, Nicolas Capens, Jamie Madill, and Geoff Lang. “ANGLE: Bringing OpenGL ES to the Desktop”. In GPU Pro 6, CRC Press, 2016, pp. 521–542.
BibTeX entry: @incollection{ref,
author = {Shannon Woods and Nicolas Capens and Jamie Madill and Geoff Lang},
title = {ANGLE: Bringing OpenGL ES to the Desktop},
booktitle = {GPU Pro 6},
editor = {Wolfgang Engel},
publisher = {CRC Press},
year = {2016},
pages = {521--542}