Dynamic GPU Terrain
| Authors: | 
 |  
| In book: | 
  | 
Edited by Wolfgang Engel CRC Press, 2016 ISBN 978-1-4822-6461-6  | 
  
 |  
| Pages: | 
3–17 |  
| Citation: | 
David Pangerl. “Dynamic GPU Terrain”. In GPU Pro 6, CRC Press, 2016, pp. 3–17. |  
| BibTeX entry: | 
@incollection{ref,
 author = {David Pangerl}, title = {Dynamic GPU Terrain}, booktitle = {GPU Pro 6}, editor = {Wolfgang Engel}, publisher = {CRC Press}, year = {2016}, pages = {3--17} } |  
 
 |