| Filling the Gaps—Advanced Animation Using Stitching and Skinning
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 | In book: | 
|  | Edited by Mark DeLoura Charles River Media, 2000 ISBN 1-58450-049-2 | 
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 | Pages: | 476–483 | 
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 | Citation: | Ryan Woodland. “Filling the Gaps—Advanced Animation Using Stitching and Skinning”. In Game Programming Gems, Charles River Media, 2000, pp. 476–483. | 
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 | BibTeX entry: | @incollection{ref,
 author = {Ryan Woodland}, title = {Filling the Gaps—Advanced Animation Using Stitching and Skinning}, booktitle = {Game Programming Gems}, editor = {Mark DeLoura}, publisher = {Charles River Media}, year = {2000}, pages = {476--483}} | 
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